Senior Technical Game Designer

Game EngineerSoftware EngineerFull TimeRemoteTeam 51-200

Location

United States

Posted

4 days ago

Salary

Not specified

Unreal EngineBlueprintsXMLC++Maya3ds MaxAdobe Creative Suite

Job Description

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

We are looking for a hardworking Senior Technical Game Designer to focus on creating systems, mechanics, prototypes, workflows, and pipelines. You will work with experienced developers to push innovation, agency, quality, and fidelity for next-gen gameplay and storytelling.

  • Create new mechanics, systems, event scripting, and interactive objects.
  • Design, prototype, and implement gameplay systems from the ground up.
  • Extend and iterate on existing systems to deliver a polished, high-quality player experience.
  • Work with engineering, animation, and design teams to implement content, solve workflow issues, and create content pipelines.
  • Communicate your vision to the rest of the team and collaborate effectively.
  • Plan out and prioritize your development schedule with producers.
  • Know the most important parts of your design and have plans to reduce scope if necessary.

Qualifications

  • Extensive knowledge of Unreal Engine and Blueprints.
  • Experience with text-based scripting and programming languages (e.g., XML, PERL, C++).
  • Knowledge of and interest in the type of game we are making.
  • Knowledge of art packages such as Maya, Max, and the Adobe suite is a plus.

Requirements

  • Have a cinematic eye and the ability to conceptualize and pitch game systems and mechanics.
  • Take ownership of your content and be responsible for features to ship once approved.
  • Be creative and proactive in pitching concepts that will enhance the game.
  • Be a generalist and learn skills that will help you complete your vision.
  • Be responsible for checking in script and level content without review.

Benefits

  • Medical, dental, and vision insurance.
  • 401(k) matching.
  • Flexible PTO.
  • Supplemental life and disability insurance.
  • Eligibility to participate in benefits may vary based on country of residence and/or part-time or temporary employment status.

Job Requirements

  • Extensive knowledge of Unreal Engine and Blueprints.
  • Experience with text-based scripting and programming languages (e.g., XML, PERL, C++).
  • Knowledge of and interest in the type of game we are making.
  • Knowledge of art packages such as Maya, Max, and the Adobe suite is a plus.
  • Have a cinematic eye and the ability to conceptualize and pitch game systems and mechanics.
  • Take ownership of your content and be responsible for features to ship once approved.
  • Be creative and proactive in pitching concepts that will enhance the game.
  • Be a generalist and learn skills that will help you complete your vision.
  • Be responsible for checking in script and level content without review.

Benefits

  • Medical, dental, and vision insurance.
  • 401(k) matching.
  • Flexible PTO.
  • Supplemental life and disability insurance.
  • Eligibility to participate in benefits may vary based on country of residence and/or part-time or temporary employment status.

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