5 Jobs
The Principal Level Designer will own gameplay-focused design work for combat maps, collaborating across disciplines like Art, Engineering, and Narrative to create compelling environments reflecting the creative vision. Responsibilities also include building and implementing layouts using Unreal Engine, maintaining consistent metrics, and driving external/outsourced level development.
The Engineering Manager will lead and support a high-caliber team of engineers in developing a 4-player co-op game, managing a team of 4 leads and 6 individual contributors through coaching and performance management. Responsibilities include assigning engineers to cross-functional pods, fostering a collaborative culture, and ensuring the delivery of reliable, scalable systems that meet creative and technical goals.
Lead and support a team of engineering leads and contributors to deliver a 4-player co-op game. Assign engineers to cross-functional pods, provide technical leadership, coaching and career development, allocate resources, partner with production and stakeholders, contribute hands-on in Unreal Engine 5 (Blueprints/C++), and support milestones and occasional travel (up to 10%).
Bad Robot Games is seeking an Engineering Manager who leads and supports a high caliber team of talented engineers in the development and delivery of a 4 player co-op game. In this role, you will be responsible for assigning engineers to cross-functional pods and aligning them to...
Bad Robot Games is looking for a Principal Level Designer to utilize their expertise and help us ship 4:LOOP. As a Principal Level Designer, you will be at the center of multiple disciplines working together to make our levels polished and fun to play. Own gameplay-focused design...