That's No Moon

That's No Moon is a new independent AAA development studio founded by award-winning game makers and storytellers.

Senior Build Engineer

Full TimeRemoteTeam 51-200Since 2021H1B No SponsorCompany SiteLinkedIn

Location

California

Posted

31 days ago

Salary

$160K - $200K / year

Bachelor Degree5 yrs expEnglishJenkinsPythonUnreal Engine

Job Description

• Run, maintain, and optimize continuous integration / continuous delivery (CI/CD) build system environments, specifically Unreal Engine Horde and Jenkins. • Migrate legacy pipeline workflows from Jenkins to UE Horde. • Deploy and manage standardized Horde pipeline jobs for building on multiple platforms (PC, PS5, XBOX). • Configure, fix, and enhance build pipelines for optimal reliability and performance. • Automate build and pipeline processes using scripting languages such as Python, PowerShell, and Bash. • Proactively monitor system performance, identify bottlenecks, and implement solutions. • Create and maintain comprehensive documentation and standard methodologies for build system usage. • Collaborate closely with Perforce specialists to ensure flawless integration between build systems, tools, and source control. • Provide guidance, training, and support for teams using the Horde build system.

Job Requirements

  • 5+ years in build engineering, tools engineering, or CI-focused roles
  • 2+ years directly supporting Unreal Engine projects with Perforce
  • At least one shipped or late-stage Unreal project where they owned or were the primary operator of the build system

Benefits

  • medical
  • dental
  • vision
  • 401(k) match
  • flexible PTO
  • supplemental life and disability
  • more

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