Technical Artist - Remote or On Site
Location
Washington
Posted
24 days ago
Salary
Not specified
Job Description
Job Requirements
- Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
- Capable of mastering new pipeline and tech tools
- Ability to work within a multidisciplinary team that is scattered throughout the world
- Pluses:
- Experience with Rigging, Animation, or Motion Capture
- Experience working in the Unreal Engine
- Shader Programming GLSL, HLSL, CG
- Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine
- Required Application Materials:
- Resume
- Cover Letter which should include
- Why you are interested in working for Studio Wildcard
- What games you are currently playing
Related Guides
Related Categories
Related Job Pages
More Technical Product Manager Jobs
Technical Ecosystem Lead
Optimum (getoptimum.xyz)Optimum is the world's first decentralized high-performance memory infrastructure for any blockchain. Powered by Random Linear Network Coding (RLNC), Optimum scales L1/L2 speed, robustness and throughput by orders of magnitude, enhancing dapp performance and end-user experience.
Lead design and execution of Hacknets and node operator onboarding programs. Own program operations, tooling, documentation, and KPIs. Frontline technical support for Flexnode operators, triage issues, and translate feedback to engineering while partnering with Marketing to drive ecosystem engagement and certification efforts.
Principal Technical Product Manager – Commerce Platform
DICK'S Sporting GoodsYOU LIVE AND BREATHE SPORTS. SO DO WE.
Principal Technical Product Manager for DICK'S Sporting Goods' Commerce Platform
Staff Technical Product Manager
Vannevar LabsSilicon Valley technology for the country's most critical national security problems
Staff Technical Product Manager leading platform capability evolution at defense tech company
Technical Product Manager for healthcare software managing product lifecycle and requirements