Gameplay Animator
Game EngineerSoftware EngineerFull TimeRemoteTeam 201-500Since 2010H1B No SponsorCompany SiteLinkedIn
Location
California
Posted
23 days ago
Salary
$85K - $100K / year
3 yrs expEnglishUnreal Engine
Job Description
• Provide daily hands-on editing and tuning of motion capture-based animation content.
• Rapid prototyping including hand-keyed placeholder content.
• Enhancing motion capture content to plus up and bring the “super” to the final content.
• Collaborate with Engineering, Design, and Animation to devise, implement and debug animation systems and gameplay mechanics.
• Collaborate with Design and Sr. Animators to ensure timing, expression and style of animations for core systems meet requirements.
• Work closely and clearly communicate with internal Animation partners to ensure that quality and technical requirements and timelines are being met.
• Be involved in Motion Capture shoots.
• Be an active partner in the integration of gameplay with cinematic animation.
• Collaborate with Animation Directors to ensure alignment with Narrative vision.
Job Requirements
- Have 3+ years of experience in gameplay animation, including third-person action-adventure titles.
- Have shipped 1+ AAA titles as a gameplay animator.
- Have experience with advanced animation systems and root motion. (Motion Matching, Motion Warping)
- Push innovation and fidelity in gameplay animation and mechanics.
- Have a passion for creating cinematic and realistic content.
- Have experience developing in a real-time environment. (Unreal)
- Excel at rapid prototyping and quick iteration.
- Thrive in a self-driven environment.
- Are great communicators and cross-discipline collaborators.
- Possess strong time management and long-term planning skills.
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