That's No Moon

That's No Moon is a new independent AAA development studio founded by award-winning game makers and storytellers.

Technical Designer

Full TimeRemoteTeam 51-200Since 2021H1B No SponsorCompany SiteLinkedIn

Location

United States

Posted

16 days ago

Salary

$170K - $230K / year

Bachelor DegreeEnglishUnreal Engine

Job Description

• Architect scalable gameplay systems and personally drive them from prototype to production-ready implementation, maintaining high output without sacrificing systemic integrity or performance. • Identify and eliminate technical and workflow bottlenecks that slow iteration, increasing team throughput and reducing rework. • We believe in ownership, so the more of your vision that you can prototype with your own skills, the better. • We also believe in open communication and collaboration – use your skills to communicate your vision to the rest of the team and get all the departments pumped to collaborate with you! • Partner with production to set aggressive but realistic execution targets, consistently delivering features on schedule while proactively managing scope, risk, and technical debt.

Job Requirements

  • Demonstrated history of shipping complex, systemic features and content on AAA titles under tight deadlines.
  • Deep understanding of Unreal, runtime performance, memory constraints, and systemic edge cases.
  • Ability to debug and resolve multi-system interactions independently
  • Knowledge of Unreal engine a plus.
  • Knowledge of art packages such as Maya, Max, and the Adobe suite a plus.

Benefits

  • medical
  • dental
  • vision
  • 401(k) match
  • flexible PTO
  • supplemental life and disability
  • more

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