Flying Wild Hog
MAKING GAMES WITH WILD PASSION!
Foliage 3D Artist
Location
United States
Posted
138 days ago
Salary
Not specified
Bachelor DegreeEnglish
Job Description
• create high-quality trees, bushes, and plants that make our environments feel alive, using advanced features, tools, and shaders
• collaborate with Tech Art and Art Direction to define foliage needs while maintaining the project’s artistic vision
• work with scanned foliage to produce realistic textures and models
• partner with the photogrammetry to ensure foliage captures are accurate and delivered on time
• plan tasks in cooperation with Production and the Lead Asset Artist, highlighting dependencies and potential risks
• communicate progress regularly and review work with the Lead Asset Artist
• collaborate across disciplines to understand requirements and propose solutions
Job Requirements
- strong portfolio showcasing photorealistic foliage in a game engine
- proven experience creating detailed foliage from scanned textures
- proficiency in SpeedTree and familiarity with tools such as Substance and Photoshop
- knowledge of photogrammetry and photometric content creation workflows
- solid understanding of environment composition in UE5 or other modern game engines
- proactive approach to identifying and communicating issues to stakeholders
- strong collaboration skills and enjoyment of cross-disciplinary teamwork
- problem-solving mindset and drive for innovation
- genuine passion for both creating and playing games
Benefits
- private medical care (fully financed by Hogs)
- sports card (FitProfit card)
- develop further by joining the Hogs Academy
- professional mental health support
- language lessons (Polish and English)
- real impact on various aspects of the game
- team support and shared knowledge
- strong, harmonious team and people with positive energy
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