decircle

Talent Partner for decentralized organizations and projects that are building Web3.

Animation Engineer

EngineerEngineerFull TimeRemoteTeam 1-10Since 2019H1B No SponsorCompany SiteLinkedIn

Location

Texas

Posted

133 days ago

Salary

Not specified

Bachelor DegreeEnglish

Job Description

• Develop and maintain an animation system within Unreal Engine, facilitating player interaction with environments. • Ensure seamless interaction between characters and environments, optimizing performance and visual fidelity. • Collaborate closely with animation creators to implement animations effectively within the game environment. • Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and resolve issues promptly. • Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement. • Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game engine.

Job Requirements

  • Strong proficiency in Unreal Engine 5, with experience developing and implementing animation systems.
  • Experience with Autodesk Maya for keyframe animation and animation techniques.
  • Proficiency in C++ and familiarity with Visual Studio IDE.
  • Prior experience with shipping a shooter game, preferably an AAA title, demonstrating a deep understanding of large, complex game development processes.
  • Excellent problem-solving skills, with the ability to troubleshoot and debug technical issues efficiently.
  • Strong communication and collaboration skills, with the ability to work closely with animation creators and other team members.
  • Ability to thrive in a fast-paced environment, with a commitment to meeting project deadlines and delivering high-quality work.

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