Mob Entertainment
Animation & Game Studio • Creator of the hit game "Poppy Playtime!"
Game Product Manager
Location
United States
Posted
67 days ago
Salary
Not specified
Bachelor Degree5 yrs expEnglish
Job Description
• Lead the concept evaluation process including market analysis, genre trends, competitive benchmarking, and player opportunity sizing.
• Develop the Product Brief: core lore, target audience, differentiators, KPIs, success metrics.
• Build ROI rationale in partnership with Finance and Production: staffing plan, timeline, budget, risk analysis.
• Create & own the green-light package for SLT review and approval.
• Define minimum gating criteria and business justification required for advancement.
• Maintain and continuously refine the product roadmap, prioritization framework, and delivery milestones.
• Work with Production to translate vision into milestones, scope, and sprint objectives.
• Ensure alignment between feature set and target KPIs, player motivations, and market fit.
• Drive cross-functional communication and ensure all teams work from the same assumptions and priorities.
• Lead change management: assess any scope, staffing, or timeline adjustments with data and rationale.
• Own the risk/assumption log and mitigation plan across departments.
• Partner with Marketing, Analytics, and Community to develop the launch strategy, key beats, messaging, and positioning.
• Ensure the product meets the definition of readiness for launch, including quality thresholds, analytics instrumentation, and content completeness.
• Coordinate playtests, player research, and feedback cycles pre-launch.
• Monitor live KPIs and gather player feedback to drive post-launch iterations.
• Lead postmortems and integration of learnings into the studio’s development frameworks.
• Own and evolve Mob’s green-light framework, milestone gating standards, and product evaluation methodology.
• Establish reusable documentation templates (PRDs, briefs, KPI scorecards).
• Ensure disciplined application of processes to prevent misalignment, late-stage surprises, and inefficient spend.
• Bring the right subject-matter experts into decisions at the right time—Production, Finance, Analytics, Creative, Marketing, etc.
Job Requirements
- 5–10 years of game product management experience, ideally with shipped titles.
- Strong understanding of market dynamics, player motivations, and product-to-market fit.
- Prior experience owning roadmaps, KPIs, playtest cycles, and green-light evaluations.
- Exceptional cross-functional leadership and ability to influence without formal authority.
- Data-driven decision-making; comfortable with forecasting, KPIs, and iterative development.
- Experience working with Creative, Production, and Engineering partners on complex projects.
Benefits
- Health insurance
- Professional development opportunities