Unity 3D Artist/Generalist
Location
United States + 18 moreAll locations: United States, Canada, Brazil, Colombia, Bahamas, Ecuador, Haiti, Jamaica, Panama, Peru, Chile, Bolivia, Plurinational State Of, Dominican Republic, Paraguay, Argentina, Guyana, Suriname, Uruguay
Posted
6 days ago
Salary
Not specified
No structured requirement data.
Job Description
Role Description
We’re hiring a remote Unity 3D Artist / Generalist for a 6-month contract, with the possibility of longer-term work. In this role, you’ll work as part of our Creative team to create polished, game-ready 3D assets for interactive experiences. You’ll help turn concepts and references into optimized assets for use in real-time environments, including props, characters, and environments. This is a good opportunity for someone with a generalist mindset who enjoys working across different types of 3D art production.
- Create 3D assets for interactive real-time environments, including props, characters, and environment pieces.
- Take assets from concept or reference through modelling, texturing, and final game-ready delivery.
- Produce optimized assets suitable for use in Unity and other real-time applications.
- Contribute across a range of 3D art tasks, including hard-surface and organic modelling.
- Support the Creative team by iterating on assets based on direction and feedback from the team lead.
- Collaborate with artists, designers, and developers to ensure assets are visually strong, technically appropriate, and ready for implementation.
Qualifications
- 2+ years of professional 3D art experience, or equivalent practical experience demonstrated through shipped projects, freelance work, or a strong portfolio.
- Professional-level knowledge of a 3D modelling tool, with Blender strongly preferred.
- Experience across a range of 3D modelling disciplines, including hard-surface and organic modelling for real-time applications.
- Experience with end-to-end asset creation, from reference to textured, engine-ready visual assets.
- Familiarity with Unity 2022 and newer versions.
- Excellent communication skills. Fluent in both spoken and written English.
- Must be located between UTC-5 and UTC+3.
Requirements
- Experience with basic animation workflows.
- Working knowledge of Substance tools.
- Good working knowledge of Adobe Photoshop or other 2D editing software.
- Working knowledge of video or audio editing tools.
Benefits
- This position is entirely remote.
- As a contractor, you will have a flexible, delivery-oriented schedule with ample opportunity for time off.
- The salary range is between $32,000 to $36,000 USD per annum based on knowledge and experience.
Job Requirements
- 2+ years of professional 3D art experience, or equivalent practical experience demonstrated through shipped projects, freelance work, or a strong portfolio.
- Professional-level knowledge of a 3D modelling tool, with Blender strongly preferred.
- Experience across a range of 3D modelling disciplines, including hard-surface and organic modelling for real-time applications.
- Experience with end-to-end asset creation, from reference to textured, engine-ready visual assets.
- Familiarity with Unity 2022 and newer versions.
- Excellent communication skills. Fluent in both spoken and written English.
- Must be located between UTC-5 and UTC+3.
- Experience with basic animation workflows.
- Working knowledge of Substance tools.
- Good working knowledge of Adobe Photoshop or other 2D editing software.
- Working knowledge of video or audio editing tools.
Benefits
- This position is entirely remote.
- As a contractor, you will have a flexible, delivery-oriented schedule with ample opportunity for time off.
- The salary range is between $32,000 to $36,000 USD per annum based on knowledge and experience.
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