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Game Engine Developer – Open 3D Engine, O3DE

Software EngineerSoftware EngineerPart TimeRemoteTeam 11-50Since 2021H1B No SponsorCompany SiteLinkedIn

Location

United States

Posted

3 days ago

Salary

$50 - $150 / hour

Bachelor DegreeEnglishLinuxLua

Job Description

• Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua. • Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards. • Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments. • Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features. • Troubleshoot, profile, and address complex performance issues across various hardware configurations. • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing. • Participate in agile development processes by offering technical insights and fostering innovation within the team.

Job Requirements

  • Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture.
  • Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements.
  • Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments.
  • Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems.
  • Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines.
  • Experience with open-source tools, build systems, and version control systems.
  • Robust problem-solving skills complemented by a proactive, ownership-oriented mindset.
  • Contributions to open-source 3D engine projects or participation in the O3DE community.
  • Experience in deploying games or simulations across multiple platforms, including Linux.
  • Background in launching AAA games or expansive multiplayer environments.

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