Eleventh Hour Games

Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators.

Lead VFX Artist

3D Artist3D ArtistFull TimeRemote

Location

United States

Posted

11 days ago

Salary

Not specified

Particle SystemsShader CreationUnityUnreal EngineTexture PaintingUV MappingPerformance OptimizationReal Time VFXAnimation Timing

Job Description

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

As a Lead VFX Artist at Eleventh Hour Games, you will be responsible for driving the vision, quality, and execution of visual effects that bring Last Epoch’s world and combat to life. You will oversee the creation of compelling, performant, and immersive VFX across gameplay, environments, and cinematics while leading and mentoring a growing team of VFX artists.

  • Create, design, and implement real-time particle effects using static textures and animated 2D/3D elements
  • Author and paint particle, decal, and material textures, including color, normal, specular, ambient occlusion, height, and emissive maps
  • Build simple geometry with proper UVs for VFX purposes
  • Place and tune effects throughout environments, encounters, and cinematics to support gameplay, narrative, and visual clarity
  • Orchestrate layered VFX events, managing timing and blending for believable impact
  • Create simulations for gameplay elements such as destruction, elemental effects, and environmental ambience
  • Optimize VFX for framerate and memory without sacrificing quality
  • Collaborate with Art Direction, Design, and Engineering to align VFX with game vision and technical requirements
  • Lead and mentor VFX team members, providing feedback, guidance, and professional development
  • Help establish and refine the VFX pipeline, ensuring scalability and efficiency as the project grows
  • Maintain consistency with the overall art direction while pushing for innovation and creative excellence

Qualifications

  • 7+ years of professional experience creating VFX in real-time game engines
  • 1+ years of experience in leadership or people management, including mentoring and/or building a VFX pipeline
  • Technical skills with real-time engines such as Unity or Unreal
  • Proficiency with shader creation, particle systems, and VFX tools
  • Animation and timing skills with a strong sense of motion and impact
  • Artistic eye, with the ability to translate reference materials into high-quality real-time effects
  • Collaboration and communication skills across art, design, and engineering
  • Ability to work independently with minimal oversight while driving team output

Preferences

  • Familiarity with ARPGs or live-service development pipelines
  • Experience with cinematic VFX and storytelling through visual effects

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com.

Job Requirements

  • 7+ years of professional experience creating VFX in real-time game engines
  • 1+ years of experience in leadership or people management, including mentoring and/or building a VFX pipeline
  • Technical skills with real-time engines such as Unity or Unreal
  • Proficiency with shader creation, particle systems, and VFX tools
  • Animation and timing skills with a strong sense of motion and impact
  • Artistic eye, with the ability to translate reference materials into high-quality real-time effects
  • Collaboration and communication skills across art, design, and engineering
  • Ability to work independently with minimal oversight while driving team output
  • Preferences
  • Familiarity with ARPGs or live-service development pipelines
  • Experience with cinematic VFX and storytelling through visual effects
  • Reasonable Accommodation
  • KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.
  • EEOC statement
  • KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.
  • Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com.

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