Sound Designer

Product DesignerProduct DesignerFull TimeRemoteTeam 51-200

Location

United States

Posted

10 days ago

Salary

Not specified

No structured requirement data.

Job Description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.


Currently we are looking for:

Sound Designer

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!


Within this role you will: 

  • Create quality, original SFX using a range of sound design methods and recording techniques,

  • Implement and test sounds in Unreal Engine and Wwise,

  • Work closely with our talented Audio Team,

  • Collaborate across departments to deliver the best audio experience,

  • Scare people using sound.



Feel free to apply if you have:

  • Around 2 years of relevant industry experience,

  • Sound design skills shown trough portfolio or demo reel,

  • Proficiency in DAW (preferably Nuendo),

  • Practical knowledge of Wwise middleware,

  • Good knowledge of studio recording techniques,

  • Strong attention to details, problem-solving skills and willingness to learn,

  • Good command of English.

It would be also nice to have:

  • Basic knowledge of blueprints and in engine audio implementation,

  • Experience in working with voice-overs,

  • Musical education,

  • Love for horror/thriller genre.

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