Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games. People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence. Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.
Senior Technology Engineer - Automation, Analytics and Live Ops (Unreal Engine 5)
Location
California
Posted
11 days ago
Salary
$150K - $170K / year
Job Description
Job Requirements
- 5+ years of experience designing, implementing, and maintaining tools, engine, and backend systems.
- 1+ shipped titles on console, PC, or VR.
- 2+ years experience in Unreal Engine 4 or 5.
- Proficiency in tools development, distributed systems, automation systems, build systems, server architecture, and cross-platform development.
- Experience designing, implementing, and supporting analytics, live ops, and multiplayer services.
- Experience designing and implementing multi-threaded software.
- Proficiency in C++
- Understanding of linear algebra and general 3D mathematics.
- Self-motivated, organized, and focused.
- Effective communicator and collaborator with all disciplines.
- Pluses:
- Experience developing Maya plug-ins and asset pipeline support utilities.
- Experience developing VR/AR games or simulations.
- Experience developing for and managing AWS, Jenkins, Perforce, JIRA, and Slack.
- Experience with telemetry, analytics, and data visualization.
- Experience with custom or third-party live ops services such as EGS or Playfab.
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